#pragma once


// GraphicArea

class GraphicArea : public CStatic
{
	DECLARE_DYNAMIC(GraphicArea)

public:
	GraphicArea();
	virtual ~GraphicArea();

protected:
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnPaint();
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
};


